Last year was one of tremendous change and excitement. For League of Legends’ 10-Year Anniversary, we showed the world what we’ve been working on behind the scenes. We hoped to surprise and delight players, but also to show our commitment to how we plan to evolve going forward.
As part of that announcement, we revealed the creation of the Riot Games Social Impact Fund. This is a unique philanthropic venture fund, which is a separate entity from Riot Games, the game developer and publisher. We also teased our 1000th skin and next in-game charity fundraising skin, Dawnbringer Karma. Thanks to the incredible support of the League of Legends community, they raised $6 million dollars to support high-impact nonprofits in their local regions.
We also understand that our community of stakeholders expands well beyond just our players. In 2019, we added and expanded several internal social impact programs, including our first year as a Summer Immersion Program partner with Girls Who Code, our largest Global Service Day ever, and a new sustainability program as part of Earth Week.
Making a positive impact is, and always has been, part of our DNA. As we work hard to launch our new games in 2020, we will also be sure to update the community with the progress we’re making so far across our pillars of: Education, Opportunity, and Citizenship.
Jeffrey "Kushnood" Burrell
Jeffrey Burrell es el jefe de Impacto social y director ejecutivo del Fondo de Impacto Social de Riot Games. Supervisa todos los esfuerzos de impacto social y sostenibilidad, que incluyen la recaudación de fondos en el juego en los cinco títulos de Riot, la entrega de fondos y subvenciones otorgadas a nivel mundial por el Fondo de Impacto Social, la recaudación de fondos interna entre empleados y los esfuerzos de voluntariado. Jeffrey obtuvo un máster en Administración de Empresas en la Escuela de Negocios Kellogg de la Universidad Northwestern y un máster en Administración Pública en la Escuela Kennedy de Harvard.